Encyclopedia Kyruku
Third Edition
Written by Isiat Carcer
Forwards
Hello again dear readers, and welcome once more back to my attempt at compiling all of the information I possibly can upon my brainchild species, the Kyruku into a single publication. This will be the third revision of that document, and so much has changed since I first set out upon this ambitious project. Attempting to create a species and then limit its entire existence and summarising everything about them into a single document is… much harder than I initially expected. Combined with many changes, slight alterations, and entirely new ideas, along with many personal constraints on time and the likes has led me to a sullen realization.
This project will never be completed.
Not truly, in any sense of utter finality at least, and that thought bothers me less than one might think, as it means that as long as I live, so to does my brainchild here, and like all things in the universe, change is the one constant. To try and fight against that would be to attempt the impossible, even as I do here. But even so, I feel an obligation to do my best and attempt to record and share my creation, so that perhaps, one day, it will outlive even me.
The problem with Kyruku as a species is that they are so deep in detail and rich culture, that I have no doubts people who decide to create their own characters of this race will find themselves in one of two situations. “Being a Kyruku”, and “-Being- A Kyruku”. It is one thing to create a species. That was where my idea started out. A species of many tailed not-quite-foxes, with some interesting fur patterning and a few varieties.
Roleplaying a Kyruku is that. Your character is of the Kyruku species. You are being a Kyruku.
But then the idea blossomed. An entire race was born, complete with culture, tradition, social etiquette, art, music, history, habits, natural likes and dislikes, rites of order, laws, fashion, science, technology, novels, great monuments, and the hopes and dreams of an interplanetary empire that endured for thousands of years before terran life even began to evolve.
Such a massive pool of influences suddenly puts a lot of things into question. What would be the species influences on my character? Would they be entirely involved and integrated into Kyruku society, and subscribe to the social norms of the species as a whole, or be divergent and more distant from their kin? What would all this knowledge do to them over the course of their lives? How would it affect them?
Answering those questions puts you on a different level; it changes your character from merely ‘of that species’ to properly ‘a member of the species’. That, is being a Kyruku.
As such, I’ve endeavored to make this document as readily available and easy to understand and absorb as possible, going with a more relaxed approach to the species than an in depth scientific study as I had before. If you want that kind of detailed information, PM me! I’m always happy to help out!
While it may not be for everyone who creates a Kyruku character, it’s my hope at least that for those who do take the plunge decide to do so from the deep end and that they swim long and hard to truly allow their character to come to life. We are deep and complex beings, every one of us. So why shouldn’t our characters be too?
So without further delay, I thank you for taking the time to read this little piece of mine, and hope you find it as enjoyable and informative as I do every time I come back to this project to add more. When you pour so much of yourself into a project such as this, every little detail is as important as the last.
So on that note, Thank you, to all my readers, followers, and supporters. It’s for you guys that I dedicate this. To my wife, Shadi, and my son, Hunter, for their unending support and encouragement. To Sabregirl, whose Keynari species and awesome series of mods for Morrowind inspired the original idea, and to all the lads back home who helped contribute. Except for Jemoth. You know damn well what you did, and I still haven’t had an apology. You prick.
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