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Donitelo Ganter
Title can't be empty.
Title can't be empty.
this is a charecter I made from a oneshot of pathfinders I happen to like too much and decided to commission art for.
Donitelo Ganter is a reborn soul of a human noble, whose name the ratfolk refuses to tell or even utter in any circumstance. from what he tells of his old life, he was miserable and have had no will of his own by the time of his death. when he was reborn, now as a thiefling ratfolk, he was given a sacand chance to express himself in ways he never could before. however, this second chance allowed him to see how people in the majority uses the rule and power of society to destroy thouse that are considered outcasts and force them to give up there identity to avoid percussion. this upset the ratfolk and pretty much set the foundation that society as a whole is nothing but trouble and without it people would be free to truely be themselves.
as a thuamaturge, Donitelo carries with him multiple objects decided to give him advantage in battle. he rarely starts a battle unless he actively plans for five things to happen within the first minute of combat. his pockets usally full with the brim to stuff that will give him advantages over combat.
art done by
Donitelo Ganter is a reborn soul of a human noble, whose name the ratfolk refuses to tell or even utter in any circumstance. from what he tells of his old life, he was miserable and have had no will of his own by the time of his death. when he was reborn, now as a thiefling ratfolk, he was given a sacand chance to express himself in ways he never could before. however, this second chance allowed him to see how people in the majority uses the rule and power of society to destroy thouse that are considered outcasts and force them to give up there identity to avoid percussion. this upset the ratfolk and pretty much set the foundation that society as a whole is nothing but trouble and without it people would be free to truely be themselves.
as a thuamaturge, Donitelo carries with him multiple objects decided to give him advantage in battle. he rarely starts a battle unless he actively plans for five things to happen within the first minute of combat. his pockets usally full with the brim to stuff that will give him advantages over combat.
art done by
2 years ago
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