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KEYBOARD SHORTCUTS

Life in the Facilities

For those Kyruku who do not venture to the surface to live their lives out above the ground, the facilities act as the primary home for the majority of citizens. The facilities are large, deep underground cities in themselves, often with hundreds of miles of tunnel and rooms all compacted into a single massive superstructure beneath the earth’s surface.


Despite being isolated from the surface, these facilities are fully equipped to provide all of the comforts of life on the surface, including a full transport network throughout the complex, bustling ‘downtown’ districts with private stores, clubs, theaters and businesses, and even entire artificial parks, complete with wildlife and flora and an a holographic sky and sunlight provided by specialized UV emitters, the same method used for growing much of the facilities crop harvests as well as drawing nutrients from the mineral rich deep soil.


Kyruku have been quick to adapt to the pastimes and sports of local species, and most facilities include access to the Keyarian central library, an open and digitally accessible record of every encountered piece of art, literature and music discovered by the species across the explored galaxy. While physical copies of many of the texts included are available for viewing, they are often kept in stasis cases and viewed as more artifacts. Physical copies of Kyruku literature are no longer a mainstream thing, as most are published and distributed digitally, so they often carry a high value associated with them.


Many great theaters exist within Kyruku facilities as well, and are designed for both use by films (Hololithic and on a 2d screen) as well as for plays, concerts and operas. Creativity is a trait valued highly within Kyruku society, and the emotion and feelings invoked by such arts as music are considered a worthy pursuit in themselves. Such plays and operas of note are a pastime for all to share, and admittance is always without charge, following a cultural belief that such art and creativity should not be limited to only those of importance or wealth, and should be shared freely with everyone.


One of the more recent, technology driven recreational activities that has recently become a large sensation is Magnetic gravity impulse vehicle racing, more commonly known by its colloquial name, Hovercar Races. Several large circuit courses, as well as smaller challenge tracks have arisen in the last decade, prompting an entirely new regulated sport to bloom into existence. The longest track to date is the Paris to Tunguska enduro race, a marathon course of several hours, forcing competitors to race to one end of the track, looping around the former facility site, before returning, all entirely within deep underground tunnels ranging anywhere from several hundred meters wide, to no wider than the width of a single vehicle.


For the most part, employment opportunities within Kyruku culture come from the facility itself. With the sheer size of the compounds themselves, and the massive amount of man hours that go into staffing and maintaining them, there are always openings within the facilities walls. Much however, of the skilled labour are also hired in to the facilities specialized role within the planet wide network of compounds, be it military, research and development, medical, arts and culture, monitoring, education, or industry. Which facility a Kyruku is born into has less to do with their defining career choices then where their interests lie, as all Kyruku are subject to the same educational curriculum, that helps guide and shape their career based on their strengths.


Kyruku culture encourages a mindset of never stop advancing, both to the species as a whole, and the individuals who make up the civilization. Many Kyruku continue studying well into their fifties and sixties (This is not seen as unusual due to their long lifespans), before finding a field to best apply their learned skills.


For the most part, work shifts in most Kyruku jobs consist of four ten hour cycles over the week, leaving three days free for personal matters and recreation, but typically, life below the surface continues onwards in much the same fashion as it does above. Progress is made, fads come and go, and when the working week is over, the party comes out on the weekends.